Card Codex

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17 May 2024: Card library updated.

Deep Freeze

2U · Enchantment — Aura

Enchant creature Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types.

Similar cards

Color identity:
NameManaTypeText
Duelist of Deep Faith 1WCreature — Phyrexian Soldier Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) As long as it's your turn, Duelist of Deep Faith has first strike. 2/2
Nacatl Outlander RGCreature — Cat Scout Protection from blue 2/2
Gift of Paradise 2GEnchantment — Aura Enchant land When Gift of Paradise enters the battlefield, you gain 3 life. Enchanted land has "{T}: Add two mana of any one color."
Species Specialist 2BBCreature — Human Warrior As Species Specialist enters the battlefield, choose a creature type. Whenever a creature of the chosen type dies, you may draw a card. 2/3
Daily Regimen WEnchantment — Aura Enchant creature {1}{W}: Put a +1/+1 counter on enchanted creature.
Sigil of the Nayan Gods 1GWEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each creature you control. Cycling {G/W} ({G/W}, Discard this card: Draw a card.)
Wishful Merfolk 1UCreature — Merfolk Defender {1}{U}: Wishful Merfolk loses defender and becomes a Human until end of turn. 3/2
Nyx Herald 2GEnchantment Creature — Centaur Shaman At the beginning of combat on your turn, target enchanted creature or enchantment creature you control gets +1/+1 and gains trample until end of turn. 2/3
Sedris, the Traitor King 3UBRLegendary Creature — Zombie Warrior Each creature card in your graveyard has unearth {2}{B}. ({2}{B}: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 5/5
Mishra's Domination 1REnchantment — Aura Enchant creature As long as you control enchanted creature, it gets +2/+2. Otherwise, it can't block.
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