Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Deep-Sea Kraken

7UUU · Creature — Kraken

Deep-Sea Kraken can't be blocked. Suspend 9—{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with nine time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) Whenever an opponent casts a spell, if Deep-Sea Kraken is suspended, remove a time counter from it. 6/6

Similar cards

Color identity:
NameManaTypeText
Goblin Smuggler 2RCreature — Goblin Rogue Haste (This creature can attack and {T} as soon as it comes under your control.) {T}: Another target creature with power 2 or less can't be blocked this turn. 2/2
Decree of Silence 6UUEnchantment Whenever an opponent casts a spell, counter that spell and put a depletion counter on Decree of Silence. If there are three or more depletion counters on Decree of Silence, sacrifice it. Cycling {4}{U}{U} ({4}{U}{U}, Discard this card: Draw a card.) When you cycle Decree of Silence, you may counter target spell.
Cunning Nightbonder U/BU/BCreature — Human Rogue Flash Spells with flash you cast cost {1} less to cast and can't be countered. 2/2
Kavu Aggressor 2RCreature — Kavu Kicker {4} (You may pay an additional {4} as you cast this spell.) Kavu Aggressor can't block. If Kavu Aggressor was kicked, it enters the battlefield with a +1/+1 counter on it. 3/2
Squeak By WSorcery — Adventure Target creature you control gets +1/+1 until end of turn. It can't be blocked by creatures with power 3 or greater this turn.
Stromkirk Noble RCreature — Vampire Noble Stromkirk Noble can't be blocked by Humans. Whenever Stromkirk Noble deals combat damage to a player, put a +1/+1 counter on it. 1/1
Gorm the Great 3GLegendary Creature — Giant Warrior Partner with Virtus the Veiled (When this creature enters the battlefield, target player may put Virtus into their hand from their library, then shuffle.) Vigilance Gorm the Great must be blocked if able, and Gorm must be blocked by two or more creatures if able. 2/7
Reiver Demon 4BBBBCreature — Demon Flying When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated. 6/6
Spellbane Centaur 2GCreature — Centaur Creatures you control can't be the targets of blue spells or abilities from blue sources. 3/2
Scuttling Doom Engine 6Artifact Creature — Construct Scuttling Doom Engine can't be blocked by creatures with power 2 or less. When Scuttling Doom Engine dies, it deals 6 damage to target opponent or planeswalker. 6/6
Page 46