M:tG card similarity search
7UUU · Creature — Kraken
Deep-Sea Kraken can't be blocked. Suspend 9—{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with nine time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) Whenever an opponent casts a spell, if Deep-Sea Kraken is suspended, remove a time counter from it. 6/6
Name | Mana | Type | Text |
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Sinuous Predator | Creature — Eldrazi Werewolf | Sinuous Predator can't be blocked by more than one creature. 4/4 | |
Agent of Horizons | 2G | Creature — Human Rogue | {2}{U}: Agent of Horizons can't be blocked this turn. 3/2 |
Evil Eye of Orms-by-Gore | 4B | Creature — Eye | Non-Eye creatures you control can't attack. Evil Eye of Orms-by-Gore can't be blocked except by Walls. 3/6 |
Hada Spy Patrol | 1U | Creature — Human Rogue | Level up {2}{U} ({2}{U}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 2/2 Hada Spy Patrol can't be blocked. LEVEL 3+ 3/3 Shroud (This creature can't be the target of spells or abilities.) Hada Spy Patrol can't be blocked. 1/1 |
Marang River Prowler | 2U | Creature — Human Rogue | Marang River Prowler can't block and can't be blocked. You may cast Marang River Prowler from your graveyard as long as you control a black or green permanent. 2/1 |
River Darter | 2U | Creature — Merfolk Warrior | River Darter can't be blocked by Dinosaurs. 2/3 |
Mist-Cloaked Herald | U | Creature — Merfolk Warrior | Mist-Cloaked Herald can't be blocked. 1/1 |
Covert Operative | 4U | Creature — Human Wizard | Covert Operative can't be blocked. 3/2 |
Border Guardian | 4 | Artifact Creature — Knight | Whenever you cast a silver-bordered spell, put a +1/+1 counter on Border Guardian. Whenever you cast a black-bordered spell, Border Guardian can't be blocked this turn. Whenever you cast a white-bordered spell, Border Guardian gains double strike until end of turn. 1/1 |
Gaea's Herald | 1G | Creature — Elf | Creature spells can't be countered. 1/1 |