Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Deep-Sea Terror

4UU · Creature — Serpent

Deep-Sea Terror can't attack unless there are seven or more cards in your graveyard. 6/6

Similar cards

Color identity:
NameManaTypeText
Dregscape Sliver 1BCreature — Sliver Each Sliver creature card in your graveyard has unearth {2}. Unearth {2} ({2}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 2/2
Aesthir Glider 3Artifact Creature — Bird Construct Flying Aesthir Glider can't block. 2/1
Withered Wretch BBCreature — Zombie Cleric {1}: Exile target card from a graveyard. 2/2
Hexmark Destroyer 4BBArtifact Creature — Necron Multi-threat Eliminator — Hexmark Destroyer can't be blocked except by six or more creatures. Unearth {4}{B}{B} ({4}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 6/6
Forsaken Miner BCreature — Skeleton Rogue Forsaken Miner can't block. Whenever you commit a crime, you may pay {B}. If you do, return Forsaken Miner from your graveyard to the battlefield. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 2/2
Raven's Run Dragoon 2G/WG/WCreature — Elf Knight Raven's Run Dragoon can't be blocked by black creatures. 3/3
Vine Mare 2GGCreature — Elemental Horse Hexproof (This creature can't be the target of spells or abilities your opponents control.) Vine Mare can't be blocked by black creatures. 5/3
Firefist Striker 1RCreature — Human Soldier Battalion — Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn. 2/1
Pit Trap 2Artifact {2}, {T}, Sacrifice Pit Trap: Destroy target attacking creature without flying. It can't be regenerated.
Prison Term 1WWEnchantment — Aura Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Whenever a creature enters the battlefield under an opponent's control, you may attach Prison Term to that creature.
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