Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Deepfathom Echo

2GU · Creature — Merfolk Spirit

At the beginning of combat on your turn, Deepfathom Echo explores. Then you may have it become a copy of another creature you control until end of turn. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 4/4

Similar cards

Color identity:
NameManaTypeText
Curie, Emergent Intelligence 1ULegendary Artifact Creature — Robot Whenever Curie, Emergent Intelligence deals combat damage to a player, draw cards equal to its base power. {1}{U}, Exile another nontoken artifact creature you control: Curie becomes a copy of the exiled creature, except it has "Whenever this creature deals combat damage to a player, draw cards equal to its base power." 1/3
Orthion, Hero of Lavabrink 3RLegendary Creature — Human Soldier {1}{R}, {T}: Create a token that's a copy of another target creature you control. It gains haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery. {6}{R}{R}{R}, {T}: Create five tokens that are copies of another target creature you control. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery. 3/3
Blinkmoth Nexus Land {T}: Add {C}. {1}: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. {1}, {T}: Target Blinkmoth creature gets +1/+1 until end of turn.
Orc Sureshot 3BCreature — Orc Archer Whenever another creature enters the battlefield under your control, target creature an opponent controls gets -1/-1 until end of turn. 4/2
Soulherder 1WUCreature — Spirit Whenever a creature is exiled from the battlefield, put a +1/+1 counter on Soulherder. At the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control. 1/1
Radjan Spirit 3GCreature — Spirit {T}: Target creature loses flying until end of turn. 3/2
Nightshade Peddler 1GCreature — Human Druid Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Nightshade Peddler is paired with another creature, both creatures have deathtouch. 1/1
Starscream, Seeker Leader Legendary Artifact — Vehicle Living metal (As long as it's your turn, this Vehicle is also a creature.) Flying, menace, haste Whenever Starscream deals combat damage to a player, if there is no monarch, that player becomes the monarch. Whenever you become the monarch, convert Starscream. 2/3
Ulvenwald Tracker GCreature — Human Shaman {1}{G}, {T}: Target creature you control fights another target creature. 1/1
World at War 3RRSorcery After the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Page 46