M:tG card similarity search
1U · Enchantment
Whenever one or more nontoken Merfolk you control become tapped, create a 1/1 blue Merfolk creature token with hexproof.
Name | Mana | Type | Text |
---|---|---|---|
Avenger of Zendikar | 5GG | Creature — Elemental | When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control. 5/5 |
Cave of the Frost Dragon | Land | If you control two or more other lands, Cave of the Frost Dragon enters the battlefield tapped. {T}: Add {W}. {4}{W}: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land. | |
Countless Gears Renegade | 1W | Creature — Dwarf Artificer | Revolt — When Countless Gears Renegade enters the battlefield, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token. 2/2 |
Restless Prairie | Land | Restless Prairie enters the battlefield tapped. {T}: Add {G} or {W}. {2}{G}{W}: Restless Prairie becomes a 3/3 green and white Llama creature until end of turn. It's still a land. Whenever Restless Prairie attacks, other creatures you control get +1/+1 until end of turn. | |
Noosegraf Mob | 4BB | Creature — Zombie | Noosegraf Mob enters the battlefield with five +1/+1 counters on it. Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, create a 2/2 black Zombie creature token. 0/0 |
Marrow-Gnawer | 3BB | Legendary Creature — Rat Rogue | All Rats have fear. {T}, Sacrifice a Rat: Create X 1/1 black Rat creature tokens, where X is the number of Rats you control. 2/3 |
Necromancer's Stockpile | 1B | Enchantment | {1}{B}, Discard a creature card: Draw a card. If the discarded card was a Zombie card, create a tapped 2/2 black Zombie creature token. |
Aclazotz, Deepest Betrayal | 3BB | Legendary Creature — Bat God | Flying, lifelink Whenever Aclazotz attacks, each opponent discards a card. For each opponent who can't, you draw a card. Whenever an opponent discards a land card, create a 1/1 black Bat creature token with flying. When Aclazotz dies, return it to the battlefield tapped and transformed under its owner's control. 4/4 |
Hidden Herd | G | Enchantment | When an opponent plays a nonbasic land, if Hidden Herd is an enchantment, Hidden Herd becomes a 3/3 Beast creature. |
Celestine Cave Witch | 3B | Creature — Human Warlock | When Celestine Cave Witch enters the battlefield, create two 1/1 black Insect creature tokens. Whenever Celestine Cave Witch attacks, you may sacrifice an Insect. When you do, curse defending player. (Create a black Aura Curse enchantment token that's attached to that player. It has enchant player and "At the beginning of your upkeep, you lose 1 life.") 2/3 |