Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Deeproot Waters

2U · Enchantment

Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

Similar cards

Color identity:
NameManaTypeText
Release the Dogs 3WSorcery Create four 1/1 white Dog creature tokens.
Call of the Conclave GWSorcery Create a 3/3 green Centaur creature token.
Centaur Glade 3GGEnchantment {2}{G}{G}: Create a 3/3 green Centaur creature token.
Alive 3GSorcery Create a 3/3 green Centaur creature token. Fuse (You may cast one or both halves of this card from your hand.)
Coursers' Accord 4GWSorcery Create a 3/3 green Centaur creature token, then populate. (Create a token that's a copy of a creature token you control.)
Geist Snatch 2UUInstant Counter target creature spell. Create a 1/1 blue Spirit creature token with flying.
Icatian Town 5WSorcery Create four 1/1 white Citizen creature tokens.
Trostani's Summoner 5GWCreature — Elf Shaman When Trostani's Summoner enters the battlefield, create a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token, and a 4/4 green Rhino creature token with trample. 1/1
Battery 3GSorcery Create a 3/3 green Elephant creature token.
Wall of Kelp UUCreature — Plant Wall Defender (This creature can't attack.) {U}{U}, {T}: Create a 0/1 blue Plant Wall creature token with defender named Kelp. 0/3
Page 9