Card Codex

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17 May 2024: Card library updated.

Defender of the Order

3W · Creature — Human Cleric

Morph {W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Defender of the Order is turned face up, creatures you control get +0/+2 until end of turn. 2/4

Similar cards

Color identity:
NameManaTypeText
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Fleshformer 2BCreature — Human Wizard {W}{U}{B}{R}{G}: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Activate only during your turn. (A creature with fear can't be blocked except by artifact creatures and/or black creatures.) 2/2
Wild Might 1GInstant Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays {2}.
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Assault Formation 1GEnchantment Each creature you control assigns combat damage equal to its toughness rather than its power. {G}: Target creature with defender can attack this turn as though it didn't have defender. {2}{G}: Creatures you control get +0/+1 until end of turn.
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Bloodsworn Steward 2RRCreature — Vampire Knight Flying Commander creatures you control get +2/+2 and have haste. 4/4
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