Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Defenestrate

2B · Instant

Destroy target creature without flying.

Similar cards

Color identity:
NameManaTypeText
Angel of Serenity 4WWWCreature — Angel Flying When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands. 5/6
Vampiric Spirit 2BBCreature — Spirit Flying When Vampiric Spirit enters the battlefield, you lose 4 life. 4/3
Mistform Dreamer 2UCreature — Illusion Flying {1}: Mistform Dreamer becomes the creature type of your choice until end of turn. 2/1
Mistform Skyreaver 5UUCreature — Illusion Flying {1}: Mistform Skyreaver becomes the creature type of your choice until end of turn. 6/6
Bow of Nylea 1GGLegendary Enchantment Artifact Attacking creatures you control have deathtouch. {1}{G}, {T}: Choose one — • Put a +1/+1 counter on target creature. • Bow of Nylea deals 2 damage to target creature with flying. • You gain 3 life. • Put up to four target cards from your graveyard on the bottom of your library in any order.
Izzet Chemister 2RCreature — Goblin Wizard Haste {R}, {T}: Exile target instant or sorcery card from your graveyard. {1}{R}, {T}, Sacrifice Izzet Chemister: Cast any number of cards exiled with Izzet Chemister without paying their mana costs. 1/3
Demon's Jester 3BCreature — Imp Flying Hellbent — Demon's Jester gets +2/+1 as long as you have no cards in hand. 2/2
Shrieking Drake UCreature — Drake Flying When Shrieking Drake enters the battlefield, return a creature you control to its owner's hand. 1/1
Oboro Envoy 3UCreature — Moonfolk Wizard Flying {2}, Return a land you control to its owner's hand: Target creature gets -X/-0 until end of turn, where X is the number of cards in your hand. 1/3
The Moment 2Legendary Artifact At the beginning of your upkeep, put a time counter on The Moment. {2}, {T}: Untap target creature you control. It phases out until The Moment leaves the battlefield. {3}, {T}: Destroy each nonland permanent with mana value less than or equal to the number of time counters on The Moment. Then sacrifice The Moment. Activate only as a sorcery.
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