Card Codex

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17 May 2024: Card library updated.

Defensive Formation

W · Enchantment

Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it.

Similar cards

Color identity:
NameManaTypeText
Master of Diversion 2WCreature — Human Scout Whenever Master of Diversion attacks, tap target creature defending player controls. 2/2
Glacial Crasher 4UUCreature — Elemental Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Glacial Crasher can't attack unless there is a Mountain on the battlefield. 5/5
Rubblebelt Braggart 4RCreature — Viashino Warrior Whenever Rubblebelt Braggart attacks, if it's not suspected, you may suspect it. (A suspected creature has menace and can't block.) 5/5
Hezrou 5BBCreature — Frog Demon Whenever one or more creatures you control become blocked, each blocking creature gets -1/-1 until end of turn. 6/6
Mangara's Equity 1WWEnchantment As Mangara's Equity enters the battlefield, choose black or red. At the beginning of your upkeep, sacrifice Mangara's Equity unless you pay {1}{W}. Whenever a creature of the chosen color deals damage to you or a white creature you control, Mangara's Equity deals that much damage to that creature.
Frenetic Raptor 5RCreature — Dinosaur Beast Beasts can't block. 6/6
Argentum Armor 6Artifact — Equipment Equipped creature gets +6/+6. Whenever equipped creature attacks, destroy target permanent. Equip {6}
Clockwork Hydra 5Artifact Creature — Hydra Clockwork Hydra enters the battlefield with four +1/+1 counters on it. Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to any target. {T}: Put a +1/+1 counter on Clockwork Hydra. 0/0
Lurking Green Dragon 3GCreature — Dragon Flying Lurking Green Dragon can't attack unless defending player controls a creature with flying. 4/4
Oppressive Rays WEnchantment — Aura Enchant creature Enchanted creature can't attack or block unless its controller pays {3}. Activated abilities of enchanted creature cost {3} more to activate.
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