Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Defensive Maneuvers

3W · Instant

Creatures of the creature type of your choice get +0/+4 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Wandering Stream 2GSorcery Domain — You gain 2 life for each basic land type among lands you control.
Mirror Box 3Artifact The "legend rule" doesn't apply to permanents you control. Each legendary creature you control gets +1/+1. Each nontoken creature you control gets +1/+1 for each other creature you control with the same name as that creature.
Beregond of the Guard 3WLegendary Creature — Human Soldier Whenever Beregond of the Guard or another Human enters the battlefield under your control, creatures you control get +1/+1 and gain vigilance until end of turn. 3/3
Planeswalker's Favor 2GEnchantment {3}{G}: Target opponent reveals a card at random from their hand. Target creature gets +X/+X until end of turn, where X is the revealed card's mana value.
Wanted Griffin 3WCreature — Griffin Flying When Wanted Griffin dies, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." 3/2
Senseless Rage 1REnchantment — Aura Enchant creature Enchanted creature gets +2/+2. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Kyscu Drake 3GCreature — Drake Flying {G}: Kyscu Drake gets +0/+1 until end of turn. Activate only once each turn. Sacrifice Kyscu Drake and a creature named Spitting Drake: Search your library for a card named Viashivan Dragon, put that card onto the battlefield, then shuffle. 2/2
Champion's Helm 3Artifact — Equipment Equipped creature gets +2/+2. As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.) Equip {1}
Donal, Herald of Wings 2UULegendary Creature — Human Wizard Whenever you cast a nonlegendary creature spell with flying, you may copy it, except the copy is a 1/1 Spirit in addition to its other types. Do this only once each turn. (The copy becomes a token.) 3/3
Spire Winder 3UCreature — Snake Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Spire Winder gets +1/+1 as long as you have the city's blessing. 2/3
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