M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Indrik Stomphowler | 4G | Creature — Beast | When Indrik Stomphowler enters the battlefield, destroy target artifact or enchantment. 4/4 |
Reliquary Monk | 2W | Creature — Human Monk Cleric | When Reliquary Monk dies, destroy target artifact or enchantment. 2/2 |
Mayhem Patrol | 1R | Creature — Devil Warrior | Menace (This creature can't be blocked except by two or more creatures.) Whenever Mayhem Patrol attacks, target creature gets +1/+0 until end of turn. Blitz {1}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 1/2 |
Devout Chaplain | 2W | Creature — Human Cleric | {T}, Tap two untapped Humans you control: Exile target artifact or enchantment. 2/2 |
Presumed Dead | 1B | Instant | Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control and suspect it." (A suspected creature has menace and can't block.) |
Filigree Fracture | 2G | Instant | Destroy target artifact or enchantment. If that permanent was blue or black, draw a card. |
Sunken City | UU | Enchantment | At the beginning of your upkeep, sacrifice Sunken City unless you pay {U}{U}. Blue creatures get +1/+1. |
Savior of the Sleeping | 2W | Creature — Human Knight | Vigilance Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Savior of the Sleeping. 2/3 |
Kessig Wolf Run | Land | {T}: Add {C}. {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn. | |
Planar Despair | 3BB | Sorcery | Domain — All creatures get -1/-1 until end of turn for each basic land type among lands you control. |