Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Defensive Stance

U · Enchantment — Aura

Enchant creature Enchanted creature gets -1/+1.

Similar cards

Color identity:
NameManaTypeText
Fragment Reality WInstant Exile target nontoken artifact, creature, or enchantment an opponent controls. Its controller puts a random creature card with lesser mana value from their library onto the battlefield tapped.
Qasali Slingers 4GCreature — Cat Warrior Reach Whenever Qasali Slingers or another Cat enters the battlefield under your control, you may destroy target artifact or enchantment. 3/5
Mace of the Valiant 2WArtifact — Equipment Equipped creature gets +1/+1 for each charge counter on Mace of the Valiant and has vigilance. Whenever a creature enters the battlefield under your control, put a charge counter on Mace of the Valiant. Equip {3}
Harmonic Sliver 1GWCreature — Sliver All Slivers have "When this permanent enters the battlefield, destroy target artifact or enchantment." 1/1
Hopping Automaton 3Artifact Creature — Construct {0}: Hopping Automaton gets -1/-1 and gains flying until end of turn. 2/2
Ceta Disciple UCreature — Merfolk Wizard {R}, {T}: Target creature gets +2/+0 until end of turn. {G}, {T}: Add one mana of any color. 1/1
Goblin Lookout 1RCreature — Goblin {T}, Sacrifice a Goblin: Goblin creatures get +2/+0 until end of turn. 1/2
Wooden Stake 2Artifact — Equipment Equipped creature gets +1/+0. Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can't be regenerated. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Barge In RInstant Target attacking creature gets +2/+2 until end of turn. Each attacking non-Human creature gains trample until end of turn.
Find the Path 2GEnchantment — Aura Enchant land When Find the Path enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) Enchanted land has "{T}: Add {G}{G}."
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