Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Defiant Falcon

1W · Creature — Rebel Bird

Flying {4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle. 1/1

Similar cards

Color identity:
NameManaTypeText
Primal Surge 8GGSorcery Exile the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you do, repeat this process.
Celebrate the Harvest 3GSorcery Search your library for up to X basic land cards, where X is the number of different powers among creatures you control. Put those cards onto the battlefield tapped, then shuffle.
Vadrok, Apex of Thunder URWLegendary Creature — Elemental Dinosaur Cat Mutate {1}{W/U}{R}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying, first strike Whenever this creature mutates, you may cast target noncreature card with mana value 3 or less from your graveyard without paying its mana cost. 3/3
Gilanra, Caller of Wirewood 2GLegendary Creature — Elf Druid {T}: Add {G}. When you spend this mana to cast a spell with mana value 6 or greater, draw a card. Partner (You can have two commanders if both have partner.) 1/2
Final Parting 3BBSorcery Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle.
Omenpath Journey 3GEnchantment When Omenpath Journey enters the battlefield, search your library for up to five land cards that have different names, exile them, then shuffle. At the beginning of your end step, choose a card at random exiled with Omenpath Journey and put it onto the battlefield tapped.
Airlift Chaplain 2WCreature — Human Cleric Flying When Airlift Chaplain enters the battlefield, mill three cards. You may put a Plains card or a creature card with mana value 3 or less from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Airlift Chaplain. (To mill a card, put the top card of your library into your graveyard.) 1/1
Tayam, Luminous Enigma 1WBGLegendary Creature — Nightmare Beast Each other creature you control enters the battlefield with an additional vigilance counter on it. {3}, Remove three counters from among creatures you control: Mill three cards, then return a permanent card with mana value 3 or less from your graveyard to the battlefield. 3/3
Cavalier of Night 2BBBCreature — Elemental Knight Lifelink When Cavalier of Night enters the battlefield, you may sacrifice another creature. When you do, destroy target creature an opponent controls. When Cavalier of Night dies, return target creature card with mana value 3 or less from your graveyard to the battlefield. 4/5
Demonic Bargain 2BSorcery Exile the top thirteen cards of your library, then search your library for a card. Put that card into your hand, then shuffle.
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