Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Defy Death

3WW · Sorcery

Return target creature card from your graveyard to the battlefield. If it's an Angel, put two +1/+1 counters on it.

Similar cards

Color identity:
NameManaTypeText
Simic Ascendancy GUEnchantment {1}{G}{U}: Put a +1/+1 counter on target creature you control. Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on Simic Ascendancy. At the beginning of your upkeep, if Simic Ascendancy has twenty or more growth counters on it, you win the game.
Multani, Yavimaya's Avatar 4GGLegendary Creature — Elemental Avatar Reach, trample Multani, Yavimaya's Avatar gets +1/+1 for each land you control and each land card in your graveyard. {1}{G}, Return two lands you control to their owner's hand: Return Multani from your graveyard to your hand. 0/0
Sail into the West 2GUInstant Will of the council — Starting with you, each player votes for return or embark. If return gets more votes, each player returns up to two cards from their graveyard to their hand, then you exile Sail into the West. If embark gets more votes or the vote is tied, each player may discard their hand and draw seven cards.
Oathkeeper, Takeno's Daisho 3Legendary Artifact — Equipment Equipped creature gets +3/+1. Whenever equipped creature dies, return that card to the battlefield under your control if it's a Samurai card. When Oathkeeper, Takeno's Daisho is put into a graveyard from the battlefield, exile equipped creature. Equip {2}
Foam Weapons Kiosk Artifact — Attraction Visit — Put a +1/+1 counter on target creature you control. That creature gains vigilance until end of turn.
Fool's Demise 4UEnchantment — Aura Enchant creature When enchanted creature dies, return that card to the battlefield under your control. When Fool's Demise is put into a graveyard from the battlefield, return Fool's Demise to its owner's hand.
Deadeye Tracker BCreature — Human Pirate {1}{B}, {T}: Exile two target cards from an opponent's graveyard. Deadeye Tracker explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/1
Combine Guildmage GUCreature — Merfolk Wizard {1}{G}, {T}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it. {1}{U}, {T}: Move a +1/+1 counter from target creature you control onto another target creature you control. 2/2
Keleth, Sunmane Familiar 1WLegendary Creature — Horse Whenever a commander you control attacks, put a +1/+1 counter on it. Partner (You can have two commanders if both have partner.) 1/1
Jungle Delver GCreature — Merfolk Warrior {3}{G}: Put a +1/+1 counter on Jungle Delver. 1/1
Page 100