M:tG card similarity search
3WW · Sorcery
Return target creature card from your graveyard to the battlefield. If it's an Angel, put two +1/+1 counters on it.
Name | Mana | Type | Text |
---|---|---|---|
Predatory Sludge | 2B | Creature — Ooze | Menace As Predatory Sludge enters the battlefield, choose a permanent you don't control. When the chosen permanent is put into a graveyard from the battlefield, conjure a card named Predatory Sludge into your hand. 3/3 |
Rootcoil Creeper | GU | Creature — Plant Horror | {T}: Add one mana of any color. {T}: Add two mana of any one color. Spend this mana only to cast spells from your graveyard. {G}{U}, {T}, Exile Rootcoil Creeper: Return target card with flashback you own from exile to your hand. 2/2 |
Bar the Gate | 2U | Instant | Counter target creature or planeswalker spell. Venture into the dungeon. (Enter the first room or advance to the next room.) |
Desecrated Tomb | 3 | Artifact | Whenever one or more creature cards leave your graveyard, create a 1/1 black Bat creature token with flying. |
Realmbreaker, the Invasion Tree | 3 | Legendary Artifact | {2}, {T}: Target opponent mills three cards. Put a land card from their graveyard onto the battlefield tapped under your control. It gains "If this land would leave the battlefield, exile it instead of putting it anywhere else." {10}, {T}, Sacrifice Realmbreaker, the Invasion Tree: Search your library for any number of Praetor cards, put them onto the battlefield, then shuffle. |
Soratami Seer | 4U | Creature — Moonfolk Wizard | Flying {4}, Return two lands you control to their owner's hand: Discard all the cards in your hand, then draw that many cards. 2/3 |
Aethersnipe | 5U | Creature — Elemental | When Aethersnipe enters the battlefield, return target nonland permanent to its owner's hand. Evoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 4/4 |
Shifty Doppelganger | 2U | Creature — Shapeshifter | {3}{U}, Exile Shifty Doppelganger: You may put a creature card from your hand onto the battlefield. If you do, that creature gains haste until end of turn. At the beginning of the next end step, sacrifice that creature. If you do, return Shifty Doppelganger to the battlefield. 1/1 |
Sparkmage's Gambit | 1R | Sorcery | Sparkmage's Gambit deals 1 damage to each of up to two target creatures. Those creatures can't block this turn. |
Cryptic Gateway | 5 | Artifact | Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield. |