M:tG card similarity search
U · Instant
Target creature gains flying until end of turn. Flashback {U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Name | Mana | Type | Text |
---|---|---|---|
Seize the Initiative | W | Instant | Target creature gets +1/+1 and gains first strike until end of turn. |
Skillful Lunge | 1W | Instant | Target creature gets +2/+0 and gains first strike until end of turn. |
Slaughter Cry | 2R | Instant | Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) |
Sure Strike | 1R | Instant | Target creature gets +3/+0 and gains first strike until end of turn. |
Thunder Strike | 1R | Instant | Target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) |
Zealous Strike | 1W | Instant | Target creature gets +2/+2 and gains first strike until end of turn. |
Willow Priestess | 2GG | Creature — Faerie Druid | {T}: You may put a Faerie permanent card from your hand onto the battlefield. {2}{G}: Target green creature gains protection from black until end of turn. 2/2 |
Professor's Warning | B | Instant | Choose one — • Put a +1/+1 counter on target creature. • Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) |
Firehoof Cavalry | W | Creature — Human Berserker | {3}{R}: Firehoof Cavalry gets +2/+0 and gains trample until end of turn. 1/1 |
Reckless Stormseeker | 2R | Creature — Human Werewolf | At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/3 |