M:tG card similarity search
1W · Instant
Exile target enchantment. If the exiled card is a God card, search its controller's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
| Name | Mana | Type | Text |
|---|---|---|---|
| Organ Hoarder | 3U | Creature — Zombie | When Organ Hoarder enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest into your graveyard. 3/2 |
| Knollspine Dragon | 5RR | Creature — Dragon | Flying When Knollspine Dragon enters the battlefield, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn. 7/5 |
| Filigree Attendant | 2UU | Artifact Creature — Homunculus | Flying Filigree Attendant's power is equal to the number of artifacts you control. */3 |
| Rockslide Ambush | 1R | Sorcery | Rockslide Ambush deals damage to target creature equal to the number of Mountains you control. |
| Seismic Strike | 2R | Instant | Seismic Strike deals damage to target creature equal to the number of Mountains you control. |
| Spitting Earth | 1R | Sorcery | Spitting Earth deals damage to target creature equal to the number of Mountains you control. |
| God-Eternal Kefnet | 2UU | Legendary Creature — Zombie God | Flying You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, copy that card and you may cast the copy. That copy costs {2} less to cast. When God-Eternal Kefnet dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. 4/5 |
| Cephalid Looter | 2U | Creature — Cephalid Rogue | {T}: Target player draws a card, then discards a card. 2/1 |
| Hunting Grounds | GW | Enchantment | Threshold — As long as seven or more cards are in your graveyard, Hunting Grounds has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield." |
| Bookwurm | 7G | Creature — Wurm | Trample When Bookwurm enters the battlefield, you gain 3 life and draw a card. {2}{G}: Put Bookwurm from your graveyard into your library third from the top. 7/7 |