M:tG card similarity search
2W · Legendary Creature — Human Scout
Creatures you control with power 2 or less can't be blocked by creatures with power 3 or greater. If an ability of a creature you control with power 2 or less triggers, that ability triggers an additional time. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Dream Fighter | 2U | Creature — Human Soldier | Whenever Dream Fighter blocks or becomes blocked by a creature, Dream Fighter and that creature phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.) 1/1 |
| Cowardice | 3UU | Enchantment | Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.) |
| Veteran Adventurer | 5G | Creature — Human | Veteran Adventurer is also a Cleric, Rogue, Warrior, and Wizard. This spell costs {1} less to cast for each creature in your party. Vigilance 5/5 |
| Mothrider Cavalry | 2WW | Creature — Human Samurai | This spell costs {2} less to cast if you have no creature cards in hand not named Mothrider Cavalry. Flying Other creatures you control get +1/+1. 2/2 |
| Gossamer Phantasm | 1U | Creature — Illusion | Flying When Gossamer Phantasm becomes the target of a spell or ability, sacrifice it. 2/1 |
| Illusionary Servant | 1UU | Creature — Illusion | Flying When Illusionary Servant becomes the target of a spell or ability, sacrifice it. 3/4 |
| Goblin Dark-Dwellers | 3RR | Creature — Goblin | Menace When Goblin Dark-Dwellers enters the battlefield, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. 4/4 |
| Kaza, Roil Chaser | UR | Legendary Creature — Human Wizard | Flying, haste {T}: The next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of Wizards you control as this ability resolves. 1/2 |
| Experiment Twelve | 3G | Creature — Elf Lizard Warrior | Trample Whenever Experiment Twelve or another creature you control is turned face up, put +1/+1 counters on that creature equal to its power. Disguise {4}{G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 4/4 |
| Dreadhorde Arcanist | 1R | Creature — Zombie Wizard | Trample Whenever Dreadhorde Arcanist attacks, you may cast target instant or sorcery card with mana value less than or equal to Dreadhorde Arcanist's power from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. 1/3 |