Card Codex

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17 May 2024: Card library updated.

Delver's Torch

1W · Artifact — Equipment

Equipped creature gets +1/+1. Whenever equipped creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Similar cards

Color identity:
NameManaTypeText
Flowstone Infusion RInstant Target creature gets +2/-2 until end of turn.
Lash of Malice BInstant Target creature gets +2/-2 until end of turn.
Spatial Contortion 1CInstant ({C} represents colorless mana.) Target creature gets +3/-3 until end of turn.
Always Watching 1WWEnchantment Nontoken creatures you control get +1/+1 and have vigilance.
Sigil Blessing GWInstant Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.
Militant Inquisitor 2WCreature — Human Cleric Militant Inquisitor gets +1/+0 for each Equipment you control. 2/3
Military Intelligence 1UEnchantment Whenever you attack with two or more creatures, draw a card.
Tandem Tactics 1WInstant Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.
Skyblinder Staff 1Artifact — Equipment Equipped creature gets +1/+0 and can't be blocked by creatures with flying. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Balduvian Rage XRInstant Target attacking creature gets +X/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep.
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