M:tG card similarity search
3UB · Creature — Sliver
All Slivers have "{T}: Choose a card name. Target opponent reveals a card at random from their hand. If that card has the chosen name, that player discards it. Activate only during your turn." 3/3
Name | Mana | Type | Text |
---|---|---|---|
Psychic Allergy | 3UU | Enchantment | As Psychic Allergy enters the battlefield, choose a color. At the beginning of each opponent's upkeep, Psychic Allergy deals X damage to that player, where X is the number of nontoken permanents of the chosen color they control. At the beginning of your upkeep, destroy Psychic Allergy unless you sacrifice two Islands. |
Vhal, Scholar of Mortality | 2UB | Legendary Creature — Human Wizard | When this creature specializes, remove all study counters from it. When you do, put target creature card with mana value less than or equal to the number of study counters removed this way from a graveyard onto the battlefield under your control. {T}: Draw a card, then discard a card. 4/4 |
Stasis Cocoon | 1W | Enchantment — Aura | Enchant artifact Enchanted artifact can't attack or block, and its activated abilities can't be activated. |
Nahiri's Binding | 1WW | Enchantment — Aura | Enchant creature or planeswalker Enchanted permanent can't attack or block, and its activated abilities can't be activated. |
Petrify | 1W | Enchantment — Aura | Enchant artifact or creature Enchanted permanent can't attack or block, and its activated abilities can't be activated. |
Planar Disruption | 1W | Enchantment — Aura | Enchant artifact, creature, or planeswalker Enchanted permanent can't attack or block, and its activated abilities can't be activated. |
Suppression Bonds | 3W | Enchantment — Aura | Enchant nonland permanent Enchanted permanent can't attack or block, and its activated abilities can't be activated. |
Fight or Flight | 3W | Enchantment | At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn. |
Double Deal | 4R | Sorcery | Choose another player. Double Deal deals 3 damage to that player. At the beginning of the first upkeep in your next game with that player, Double Deal deals 3 damage to the player. |
Mire Shade | 1B | Creature — Shade | {B}, Sacrifice a Swamp: Put a +1/+1 counter on Mire Shade. Activate only as a sorcery. 1/1 |