M:tG card similarity search
XR · Sorcery
Demonfire deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead. Hellbent — If you have no cards in hand, this spell can't be countered and the damage can't be prevented.
Name | Mana | Type | Text |
---|---|---|---|
Keeper of Secrets | 5R | Creature — Demon | First strike, haste Symphony of Pain — Whenever you cast a spell from anywhere other than your hand, Keeper of Secrets deals damage equal to that spell's mana value to target opponent. 6/4 |
Coward | 1R | Sorcery | Target creature can't block this turn and becomes a Coward in addition to its other types until end of turn. Time travel. |
Dynavolt Tower | 3 | Artifact | Whenever you cast an instant or sorcery spell, you get {E}{E} (two energy counters). {T}, Pay {E}{E}{E}{E}{E}: Dynavolt Tower deals 3 damage to any target. |
Spring-Loaded Sawblades | 1W | Artifact | Flash When Spring-Loaded Sawblades enters the battlefield, it deals 5 damage to target tapped creature an opponent controls. Craft with artifact {3}{W} ({3}{W}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) |
Final Judgment | 4WW | Sorcery | Exile all creatures. |
Pulse of the Forge | 1RR | Instant | Pulse of the Forge deals 4 damage to target player or planeswalker. Then if that player or that planeswalker's controller has more life than you, return Pulse of the Forge to its owner's hand. |
Conductor of Cacophony | 3B | Creature — Demon | Conductor of Cacophony enters the battlefield with two +1/+1 counters on it. {B}, Remove a +1/+1 counter from Conductor of Cacophony: It deals 1 damage to each other creature and each player. 2/1 |
Graf Reaver | 1B | Creature — Zombie Warrior | Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Graf Reaver exploits a creature, destroy target planeswalker. At the beginning of your upkeep, Graf Reaver deals 1 damage to you. 3/3 |
Vent Sentinel | 3R | Creature — Elemental | Defender {1}{R}, {T}: Vent Sentinel deals damage to target player or planeswalker equal to the number of creatures you control with defender. 2/4 |
Embodiment of Flame | Creature — Elemental Wizard | Whenever a spell you control deals damage, put a flame counter on Embodiment of Flame. {1}, Remove a flame counter from Embodiment of Flame: Exile the top card of your library. You may play that card this turn. 3/3 |