M:tG card similarity search
3BBB · Creature — Demon
{T}: Destroy target land. At the beginning of your upkeep, unless you pay {B}{B}{B}, tap Demonic Hordes and sacrifice a land of an opponent's choice. 5/5
Name | Mana | Type | Text |
---|---|---|---|
Vastwood Zendikon | 4G | Enchantment — Aura | Enchant land Enchanted land is a 6/4 green Elemental creature. It's still a land. When enchanted land dies, return that card to its owner's hand. |
Mystic Remora | U | Enchantment | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}. |
Halo Hunter | 2BBB | Creature — Demon | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) When Halo Hunter enters the battlefield, destroy target Angel. 6/3 |
Rampaging Growth | 3G | Instant | Search your library for a basic land card, put it on the battlefield, then shuffle. Until end of turn, that land becomes a 4/3 Insect creature with reach and haste. It's still a land. |
Grip of Desolation | 4BB | Instant | Devoid (This card has no color.) Exile target creature and target land. |
Cathar Commando | 1W | Creature — Human Soldier | Flash {1}, Sacrifice Cathar Commando: Destroy target artifact or enchantment. 3/1 |
Double Cross | 3BB | Sorcery | Choose another player. Look at that player's hand and choose a card other than a basic land card from it. They discard that card. At the beginning of the first upkeep in your next game with that player, look at that player's hand and choose a card other than a basic land card from it. They discard that card. |
Rain of Thorns | 4GG | Sorcery | Choose one or more — • Destroy target artifact. • Destroy target enchantment. • Destroy target land. |
Hall of Storm Giants | Land | If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped. {T}: Add {U}. {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) | |
Scholarship Sponsor | 3W | Creature — Human Advisor | When Scholarship Sponsor enters the battlefield, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, puts those cards onto the battlefield tapped, then shuffles. 3/3 |