M:tG card similarity search
2B · Enchantment
When Demonic Lore enters the battlefield, draw three cards. At the beginning of your end step, you lose 2 life for each card in your hand.
Name | Mana | Type | Text |
---|---|---|---|
Near-Death Experience | 2WWW | Enchantment | At the beginning of your upkeep, if you have exactly 1 life, you win the game. |
Liliana, Death Mage | 4BB | Legendary Planeswalker — Liliana | [+1]: Return up to one target creature card from your graveyard to your hand. [−3]: Destroy target creature. Its controller loses 2 life. [−7]: Target opponent loses 2 life for each creature card in their graveyard. Loyalty 4 |
Regna, the Redeemer | 5W | Legendary Creature — Angel | Partner with Krav, the Unredeemed (When this creature enters the battlefield, target player may put Krav into their hand from their library, then shuffle.) Flying At the beginning of each end step, if your team gained life this turn, create two 1/1 white Warrior creature tokens. 4/4 |
Saprazzan Heir | 1U | Creature — Merfolk | Whenever Saprazzan Heir becomes blocked, you may draw three cards. 1/1 |
Sandsteppe Mastodon | 5GG | Creature — Elephant | Reach When Sandsteppe Mastodon enters the battlefield, bolster 5. (Choose a creature with the least toughness among creatures you control and put five +1/+1 counters on it.) 5/5 |
Latchkey Faerie | 3U | Creature — Faerie Rogue | Flying Prowl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.) When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card. 3/1 |
Elemental Time Flamingo | Stickers | {TK}{TK} — Exile this permanent: You may cast target nonland card from your graveyard this turn. {TK}{TK}{TK}{TK} — Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. {TK}{TK} — 1/5 {TK}{TK}{TK} — 5/4 | |
Pillar Tombs of Aku | 2BB | World Enchantment | At the beginning of each player's upkeep, that player may sacrifice a creature. If that player doesn't, they lose 5 life and you sacrifice Pillar Tombs of Aku. |
Spiritual Guardian | 3WW | Creature — Spirit | When Spiritual Guardian enters the battlefield, you gain 4 life. 3/4 |
Sandsteppe Scavenger | 4G | Creature — Dog Scout | When Sandsteppe Scavenger enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) 2/2 |