Card Codex

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17 May 2024: Card library updated.

Demonic Rising

3BB · Enchantment

At the beginning of your end step, if you control exactly one creature, create a 5/5 black Demon creature token with flying.

Similar cards

Color identity:
NameManaTypeText
Feral Lightning 3RRRSorcery Create three 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.
Stone Idol Trap 5RInstant — Trap This spell costs {1} less to cast for each attacking creature. Create a 6/12 colorless Construct artifact creature token with trample. Exile it at the beginning of your next end step.
Beckon Apparition W/BInstant Exile target card from a graveyard. Create a 1/1 white and black Spirit creature token with flying.
Warden 3WUSorcery Create a 4/4 white and blue Sphinx creature token with flying and vigilance.
Vexyr, Ich-Tekik's Heir GWULegendary Creature — Phyrexian Artificer Whenever you seek one or more cards, create a 3/3 colorless Phyrexian Golem artifact creature token. Golems you control have vigilance. 3/4
Applejack 2GWLegendary Creature — Pony Family Gathering — At the beginning of your end step, put a toy you own onto the battlefield as a 2/2 creature token with that toy's name, colors, and creature types. If the toy has wings, the token has flying. If the toy has a horn, scry 2. If it has neither, create a Food token. 4/4
Inventive Wingsmith 2WCreature — Dwarf Artificer At the beginning of your end step, if you haven't cast a spell from your hand this turn and Inventive Wingsmith doesn't have a flying counter on it, put a flying counter on it. 2/4
Fae Offering 2GEnchantment At the beginning of each end step, if you've cast both a creature spell and a noncreature spell this turn, create a Clue token, a Food token, and a Treasure token.
Lingering Death 1BEnchantment — Aura Enchant creature At the beginning of the end step of enchanted creature's controller, that player sacrifices that creature.
Wingmantle Chaplain 3WCreature — Human Cleric Defender When Wingmantle Chaplain enters the battlefield, create a 1/1 white Bird creature token with flying for each creature with defender you control. Whenever another creature with defender enters the battlefield under your control, create a 1/1 white Bird creature token with flying. 0/3
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