M:tG card similarity search
1R · Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 and has menace and trample. When Demonic Ruckus is put into a graveyard from the battlefield, draw a card. Plot {R} (You may pay {R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Name | Mana | Type | Text |
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Kird Chieftain | 3R | Creature — Ape | Kird Chieftain gets +1/+1 as long as you control a Forest. {4}{G}: Target creature gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) 3/3 |
Crown of Fury | 1R | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+0 and has first strike. Sacrifice Crown of Fury: Enchanted creature and other creatures that share a creature type with it get +1/+0 and gain first strike until end of turn. |
Prophetic Ravings | R | Enchantment — Aura | Enchant creature Enchanted creature has haste and "{T}, Discard a card: Draw a card." |
Ephara, Ever-Sheltering | Legendary Enchantment Creature — God | Ephara, Ever-Sheltering has lifelink and indestructible as long as you control at least three other enchantments. Whenever another enchantment enters the battlefield under your control, draw a card. 4/4 | |
Jolrael's Favor | 1G | Enchantment — Aura | Flash Enchant creature {1}{G}: Regenerate enchanted creature. |
Balthor the Defiled | 2BB | Legendary Creature — Zombie Dwarf | Minion creatures get +1/+1. {B}{B}{B}, Exile Balthor the Defiled: Each player returns all black and all red creature cards from their graveyard to the battlefield. 2/2 |
Visions of Beyond | U | Instant | Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead. |
Glaring Aegis | W | Enchantment — Aura | Enchant creature When Glaring Aegis enters the battlefield, tap target creature an opponent controls. Enchanted creature gets +1/+3. |
Barbed Batterfist | 1R | Artifact — Equipment | For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +1/-1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Ixalli's Keeper | 1G | Creature — Human Shaman | {7}{G}, {T}, Sacrifice Ixalli's Keeper: Target creature gets +5/+5 and gains trample until end of turn. 2/2 |