Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Demonspine Whip

BR · Artifact — Equipment

{X}: Equipped creature gets +X/+0 until end of turn. Equip {1}

Similar cards

Color identity:
NameManaTypeText
Behind the Scenes 2BEnchantment Creatures you control have skulk. (They can't be blocked by creatures with greater power.) {4}{W}: Creatures you control get +1/+1 until end of turn.
Lord of the Accursed 2BCreature — Zombie Other Zombies you control get +1/+1. {1}{B}, {T}: All Zombies gain menace until end of turn. 2/3
Furnace Spirit 2RCreature — Spirit Haste {R}: Furnace Spirit gets +1/+0 until end of turn. 1/1
Ominous Sphinx 3UUCreature — Sphinx Flying Whenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn. 4/4
Dungeon Shade 3BCreature — Shade Spirit Flying {B}: Dungeon Shade gets +1/+1 until end of turn. 1/1
Dire Fleet Poisoner 1BCreature — Human Pirate Flash Deathtouch When Dire Fleet Poisoner enters the battlefield, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn. 2/2
Conifer Wurm 4GSnow Creature — Wurm Trample {3}{G}: Conifer Wurm gets +X/+X until end of turn, where X is the number of snow permanents you control. 4/4
Ravenous Bloodseeker 1RCreature — Vampire Berserker Discard a card: Ravenous Bloodseeker gets +2/-2 until end of turn. 1/3
Ubul Sar Gatekeepers 3BCreature — Zombie Soldier When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn. 2/4
Inspiring Unicorn 2WWCreature — Unicorn Whenever Inspiring Unicorn attacks, creatures you control get +1/+1 until end of turn. 2/2
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