M:tG card similarity search
2R · Instant
All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.) Threshold — If seven or more cards are in your graveyard, creatures can't block this turn.
Name | Mana | Type | Text |
---|---|---|---|
Revive | 1G | Sorcery | Return target green card from your graveyard to your hand. |
Ferocity | 1G | Enchantment — Aura | Enchant creature Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it. |
Burning Sun's Fury | 1R | Instant | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Up to two target creatures each get +2/+0 and gain haste until end of turn. |
Déjà Vu | 2U | Sorcery | Return target sorcery card from your graveyard to your hand. |
Sage's Knowledge | 2U | Sorcery | Return target sorcery card from your graveyard to your hand. |
Kraul Harpooner | 1G | Creature — Insect Warrior | Reach Undergrowth — When Kraul Harpooner enters the battlefield, choose up to one target creature you don't control with flying. Kraul Harpooner gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have Kraul Harpooner fight that creature. 3/2 |
Unholy Grotto | Land | {T}: Add {C}. {B}, {T}: Put target Zombie card from your graveyard on top of your library. | |
Wandering Wolf | 1G | Creature — Wolf | Creatures with power less than Wandering Wolf's power can't block it. 2/1 |
Kirtar's Wrath | 4WW | Sorcery | Destroy all creatures. They can't be regenerated. Threshold — If seven or more cards are in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated. |
Wingbeat Warrior | 2W | Creature — Bird Soldier Warrior | Flying Morph {2}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Wingbeat Warrior is turned face up, target creature gains first strike until end of turn. 2/1 |