Card Codex

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17 May 2024: Card library updated.

Demoralize

2R · Instant

All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.) Threshold — If seven or more cards are in your graveyard, creatures can't block this turn.

Similar cards

Color identity:
NameManaTypeText
Revivify 2WInstant Roll a d20 and add the number of creature cards in your graveyard that were put there from the battlefield this turn. 1—14 | Return all creature cards in your graveyard that were put there from the battlefield this turn to your hand. 15+ | Return those cards from your graveyard to the battlefield.
Rashka the Slayer 3WWLegendary Creature — Human Archer Reach (This creature can block creatures with flying.) Whenever Rashka the Slayer blocks one or more black creatures, Rashka gets +1/+2 until end of turn. 3/3
Furnace Brood 3RCreature — Elemental {R}: Target creature can't be regenerated this turn. 3/3
Wall of Diffusion 1RCreature — Wall Defender (This creature can't attack.) Wall of Diffusion can block creatures with shadow as though Wall of Diffusion had shadow. 0/5
Maniacal Rage 1REnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and can't block.
Axgard Cavalry 1RCreature — Dwarf Berserker {T}: Target creature gains haste until end of turn. 2/2
Hagra Crocodile 3BCreature — Crocodile Hagra Crocodile can't block. Landfall — Whenever a land enters the battlefield under your control, Hagra Crocodile gets +2/+2 until end of turn. 3/1
Courier Bat 2BCreature — Bat Flying When Courier Bat enters the battlefield, if you gained life this turn, return up to one target creature card from your graveyard to your hand. 2/2
Coastline Chimera 3UCreature — Chimera Flying {1}{W}: Coastline Chimera can block an additional creature this turn. 1/5
White Shield Crusader WWCreature — Human Knight Protection from black {W}: White Shield Crusader gains flying until end of turn. {W}{W}: White Shield Crusader gets +1/+0 until end of turn. 2/1
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