M:tG card similarity search
1G · Creature — Human Warrior
Creatures with power less than Den Protector's power can't block it. Megamorph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Den Protector is turned face up, return target card from your graveyard to your hand. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Leonin Squire | 1W | Creature — Cat Soldier | When Leonin Squire enters the battlefield, return target artifact card with mana value 1 or less from your graveyard to your hand. 2/2 |
Inspiring Commander | 4WW | Creature — Human Soldier | Whenever another creature with power 2 or less enters the battlefield under your control, you gain 1 life and draw a card. 1/4 |
Archon of Falling Stars | 4WW | Creature — Archon | Flying When Archon of Falling Stars dies, you may return target enchantment card from your graveyard to the battlefield. 4/4 |
Wilson, Subtle Bear | 1GU | Legendary Creature — Bear Warrior | Reach, trample Ward {2} Wilson, Subtle Bear can't be blocked. {1}{G}{U}, Exile Wilson from your graveyard: Target creature you control perpetually gains "This creature can't be blocked." Activate only as a sorcery. 3/3 |
Maraxus of Keld | 4RR | Legendary Creature — Human Warrior | Maraxus of Keld's power and toughness are each equal to the number of untapped artifacts, creatures, and lands you control. */* |
Daggerclaw Imp | 2B | Creature — Imp | Flying Daggerclaw Imp can't block. 3/1 |
Healing Technique | 3G | Sorcery | Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.) Return target card from your graveyard to your hand. You gain life equal to that card's mana value. Exile Healing Technique. |
Freelance Muscle | 4G | Creature — Rhino Warrior | Whenever Freelance Muscle attacks or blocks, it gets +X/+X until end of turn, where X is the greatest power and/or toughness among other creatures you control. 4/4 |
Temporary Insanity | 3R | Instant | Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn. |
Maro | 2GG | Creature — Elemental | Maro's power and toughness are each equal to the number of cards in your hand. */* |