M:tG card similarity search
WU · Legendary Creature — Human Soldier
Lifelink Cards in graveyards can't be the targets of spells or abilities. Disturb {2}{W}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 2/3
Name | Mana | Type | Text |
---|---|---|---|
Cryptic Coat | 2U | Artifact — Equipment | When Cryptic Coat enters the battlefield, cloak the top card of your library, then attach Cryptic Coat to it. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward {2}. Turn it face up any time for its mana cost if it's a creature card.) Equipped creature gets +1/+0 and can't be blocked. {1}{U}: Return Cryptic Coat to its owner's hand. |
Higure, the Still Wind | 3UU | Legendary Creature — Human Ninja | Ninjutsu {2}{U}{U} ({2}{U}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Higure, the Still Wind deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle. {2}: Target Ninja creature can't be blocked this turn. 3/4 |
Disruptive Student | 2U | Creature — Human Wizard | {T}: Counter target spell unless its controller pays {1}. 1/1 |
Bog Smugglers | 1BB | Creature — Human Mercenary | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 2/2 |
Moonhold | 2R/W | Instant | Target player can't play lands this turn if {R} was spent to cast this spell and can't cast creature spells this turn if {W} was spent to cast this spell. (Do both if {R}{W} was spent.) |
Deflecting Swat | 2R | Instant | If you control a commander, you may cast this spell without paying its mana cost. You may choose new targets for target spell or ability. |
Brinebound Gift | Enchantment — Aura | Enchant creature Whenever Brinebound Gift enters the battlefield or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. If Brinebound Gift would be put into a graveyard from anywhere, exile it instead. | |
Ravenous Slime | 2G | Creature — Ooze | Ravenous Slime can't be blocked by creatures with power 2 or less. If a creature an opponent controls would die, instead exile it and put a number of +1/+1 counters equal to that creature's power on Ravenous Slime. 1/1 |
Harbor Serpent | 4UU | Creature — Serpent | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Harbor Serpent can't attack unless there are five or more Islands on the battlefield. 5/5 |
Induce Paranoia | 2UU | Instant | Counter target spell. If {B} was spent to cast this spell, that spell's controller mills X cards, where X is the spell's mana value. |