Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dense Canopy

1G · Enchantment

Creatures with flying can block only creatures with flying.

Similar cards

Color identity:
NameManaTypeText
Kjeldoran Javelineer WCreature — Human Soldier Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {T}: Kjeldoran Javelineer deals damage equal to the number of age counters on it to target attacking or blocking creature. 1/2
Deepwood Wolverine GCreature — Wolverine Whenever Deepwood Wolverine becomes blocked, it gets +2/+0 until end of turn. 1/1
Demonic Taskmaster 2BCreature — Demon Flying At the beginning of your upkeep, sacrifice a creature other than Demonic Taskmaster. 4/3
Tazeem Plane — Zendikar Creatures can't block. Whenever chaos ensues, draw a card for each land you control.
Aerial Toastmaster 3WArtifact Creature — Cyborg Rigger Flying {3}{W}, Sacrifice another artifact: Aerial Toastmaster assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) 3/2
Staff of the Ages 3Artifact Creatures with landwalk abilities can be blocked as though they didn't have those abilities.
Ichorclaw Myr 2Artifact Creature — Phyrexian Myr Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever Ichorclaw Myr becomes blocked, it gets +2/+2 until end of turn. 1/1
Concerted Effort 2WWEnchantment At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.
Cliffhaven Kitesail 1Artifact — Equipment When Cliffhaven Kitesail enters the battlefield, attach it to target creature you control. Equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Monstrous Step 4GSorcery Target creature gets +7/+7 until end of turn. Up to one other target creature blocks it this turn if able. Cycling {2} ({2}, Discard this card: Draw a card.)
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