Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dense Canopy

1G · Enchantment

Creatures with flying can block only creatures with flying.

Similar cards

Color identity:
NameManaTypeText
Prowler's Helm 2Artifact — Equipment Equipped creature can't be blocked except by Walls. Equip {2}
Ambush Paratrooper 1WCreature — Human Soldier Flash Flying {5}: Creatures you control get +1/+1 until end of turn. 1/2
Bladed Pinions 2Artifact — Equipment Equipped creature has flying and first strike. Equip {2}
Suspicious Bookcase 2Artifact Creature — Wall Defender {3}, {T}: Target creature can't be blocked this turn. 0/4
Lyev Skyknight 1WUCreature — Human Knight Flying When Lyev Skyknight enters the battlefield, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.) 3/1
Veilborn Ghoul 4BCreature — Zombie Veilborn Ghoul can't block. Whenever a Swamp enters the battlefield under your control, you may return Veilborn Ghoul from your graveyard to your hand. 4/1
Cunning Breezedancer 4WUCreature — Dragon Flying Whenever you cast a noncreature spell, Cunning Breezedancer gets +2/+2 until end of turn. 4/4
Armored Ascension 3WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each Plains you control and has flying.
Angelic Field Marshal 2WWCreature — Angel Flying Lieutenant — As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance. 3/3
Bloodsworn Steward 2RRCreature — Vampire Knight Flying Commander creatures you control get +2/+2 and have haste. 4/4
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