M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Stromkirk Noble | R | Creature — Vampire Noble | Stromkirk Noble can't be blocked by Humans. Whenever Stromkirk Noble deals combat damage to a player, put a +1/+1 counter on it. 1/1 |
| Voidstone Gargoyle | 3WW | Creature — Gargoyle | Flying As Voidstone Gargoyle enters the battlefield, choose a nonland card name. Spells with the chosen name can't be cast. Activated abilities of sources with the chosen name can't be activated. 3/3 |
| Null Rod | 2 | Artifact | Activated abilities of artifacts can't be activated. |
| Stony Silence | 1W | Enchantment | Activated abilities of artifacts can't be activated. |
| Collector Ouphe | 1G | Creature — Ouphe | Activated abilities of artifacts can't be activated. 2/2 |
| Lost in Thought | 1U | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from their graveyard for that player to ignore this effect until end of turn. |
| Red Scarab | W | Enchantment — Aura | Enchant creature Enchanted creature can't be blocked by red creatures. Enchanted creature gets +2/+2 as long as an opponent controls a red permanent. |
| Plague Mare | 1BB | Creature — Nightmare Horse | Plague Mare can't be blocked by white creatures. When Plague Mare enters the battlefield, creatures your opponents control get -1/-1 until end of turn. 2/2 |
| Benthic Behemoth | 5UUU | Creature — Serpent | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 7/6 |
| Glassdust Hulk | 3WU | Artifact Creature — Golem | Whenever another artifact enters the battlefield under your control, Glassdust Hulk gets +1/+1 until end of turn and can't be blocked this turn. Cycling {W/U} ({W/U}, Discard this card: Draw a card.) 3/4 |