Card Codex

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17 May 2024: Card library updated.

Deny the Divine

2U · Instant

Counter target creature or enchantment spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Similar cards

Color identity:
NameManaTypeText
Abandoned Sarcophagus 3Artifact You may cast spells that have a cycling ability from your graveyard. If a card that has a cycling ability would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.
Silumgar Sorcerer 1UUCreature — Human Wizard Flash (You may cast this spell any time you could cast an instant.) Flying Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Silumgar Sorcerer exploits a creature, counter target creature spell. 2/1
Countervailing Winds 2UInstant Counter target spell unless its controller pays {1} for each card in your graveyard. Cycling {2} ({2}, Discard this card: Draw a card.)
Lofty Denial 1UInstant Counter target spell unless its controller pays {1}. If you control a creature with flying, counter that spell unless its controller pays {4} instead.
Hook-Haunt Drifter Creature — Spirit Flying If Hook-Haunt Drifter would be put into a graveyard from anywhere, exile it instead. 1/2
Yawgmoth's Will 2BSorcery Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead.
Mavinda, Students' Advocate 2WLegendary Creature — Bird Advisor Flying {0}: You may cast target instant or sorcery card from your graveyard this turn. If that spell doesn't target a creature you control, it costs {8} more to cast this way. If that spell would be put into your graveyard, exile it instead. Activate only once each turn. (You still pay the spell's costs. Timing rules for the spell still apply.) 2/3
Lost in the Mist 3UUInstant Counter target spell. Return target permanent to its owner's hand.
Waildrifter Creature — Hippogriff Spirit Flying If Waildrifter would be put into a graveyard from anywhere, exile it instead. 2/2
Magus of the Will 2BCreature — Human Wizard {2}{B}, {T}, Exile Magus of the Will: Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead. 3/3
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