Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Denying Wind

7UU · Sorcery

Search target player's library for up to seven cards and exile them. Then that player shuffles.

Similar cards

Color identity:
NameManaTypeText
Behemoth's Herald GCreature — Elf Shaman {2}{G}, {T}, Sacrifice a red creature, a green creature, and a white creature: Search your library for a card named Godsire, put it onto the battlefield, then shuffle. 1/1
Remorseful Cleric 1WCreature — Spirit Cleric Flying Sacrifice Remorseful Cleric: Exile target player's graveyard. 2/1
Seahunter 2UUCreature — Human Mercenary {3}, {T}: Search your library for a Merfolk permanent card, put it onto the battlefield, then shuffle. 2/2
Sliver Overlord WUBRGLegendary Creature — Sliver Mutant {3}: Search your library for a Sliver card, reveal that card, put it into your hand, then shuffle. {3}: Gain control of target Sliver. (This effect lasts indefinitely.) 7/7
Culmination of Studies XURSorcery Exile the top X cards of your library. For each land card exiled this way, create a Treasure token. For each blue card exiled this way, draw a card. For each red card exiled this way, Culmination of Studies deals 1 damage to each opponent.
Wood Elves 2GCreature — Elf Scout When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle. 1/1
Verdant Succession 4GEnchantment Whenever a green nontoken creature dies, that creature's controller may search their library for a card with the same name as that creature, put it onto the battlefield, then shuffle.
Nezumi Graverobber 1BCreature — Rat Rogue {1}{B}: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip Nezumi Graverobber. 2/1
Corpse Connoisseur 4BCreature — Zombie Wizard When Corpse Connoisseur enters the battlefield, you may search your library for a creature card, put that card into your graveyard, then shuffle. Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 3/3
Safewright Quest G/WSorcery Search your library for a Forest or Plains card, reveal it, put it into your hand, then shuffle.
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