Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Deploy

2WU · Instant

Create two 1/1 colorless Thopter artifact creature tokens with flying, then you gain 1 life for each creature you control.

Similar cards

Color identity:
NameManaTypeText
Sanctuary Warden 4WWCreature — Angel Soldier Flying Sanctuary Warden enters the battlefield with two shield counters on it. Whenever Sanctuary Warden enters the battlefield or attacks, you may remove a counter from a creature or planeswalker you control. If you do, draw a card and create a 1/1 green and white Citizen creature token. 5/5
Slimy Burrito Illusion Stickers {TK}{TK} — Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) {TK}{TK}{TK} — Double strike {TK}{TK} — 2/4 {TK}{TK}{TK}{TK} — 5/6
Gale, Holy Conduit 3WULegendary Creature — Human Wizard Whenever you cast an instant or sorcery spell, create a 1/1 white Pegasus creature token with flying. 4/5
Work a Double 2RRSorcery Assemble two Contraptions. (Put the top card of your Contraption deck face up onto one of your sprockets. Then repeat this process.)
Weldfast Wingsmith 3UCreature — Human Artificer Whenever an artifact enters the battlefield under your control, Weldfast Wingsmith gains flying until end of turn. 3/3
Zealots en-Dal 3WCreature — Human Soldier At the beginning of your upkeep, if all nonland permanents you control are white, you gain 1 life. 2/4
Queen Allenal of Ruadach GWWLegendary Creature — Elf Noble Queen Allenal of Ruadach's power and toughness are each equal to the number of creatures you control. If one or more creature tokens would be created under your control, those tokens plus a 1/1 white Soldier creature token are created instead. */*
Phyrexian Gargantua 4BBCreature — Phyrexian Horror When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life. 4/4
Galerider Sliver UCreature — Sliver Sliver creatures you control have flying. 1/1
Windborne Charge 2WWSorcery Two target creatures you control each get +2/+2 and gain flying until end of turn.
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