Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Deprive

UU · Instant

As an additional cost to cast this spell, return a land you control to its owner's hand. Counter target spell.

Similar cards

Color identity:
NameManaTypeText
Heightened Awareness 3UUEnchantment As Heightened Awareness enters the battlefield, discard your hand. At the beginning of your draw step, draw an additional card.
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Defiant Stand 1WInstant Cast this spell only during the declare attackers step and only if you've been attacked this step. Target creature gets +1/+3 until end of turn. Untap that creature.
Sail into the West 2GUInstant Will of the council — Starting with you, each player votes for return or embark. If return gets more votes, each player returns up to two cards from their graveyard to their hand, then you exile Sail into the West. If embark gets more votes or the vote is tied, each player may discard their hand and draw seven cards.
Veiled Serpent 2UEnchantment When an opponent casts a spell, if Veiled Serpent is an enchantment, Veiled Serpent becomes a 4/4 Serpent creature with "This creature can't attack unless defending player controls an Island." Cycling {2} ({2}, Discard this card: Draw a card.)
Edgewalker 1WBCreature — Human Cleric Cleric spells you cast cost {W}{B} less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Cleric spell with mana cost {1}{W}, it costs {1} to cast.) 2/2
Tar Pit Warrior 2BCreature — Cyclops Warrior When Tar Pit Warrior becomes the target of a spell or ability, sacrifice it. 3/4
A-Knockout Blow 2WInstant This spell costs {2} less to cast if it targets a red creature. Destroy target tapped creature. You gain 2 life.
Jetsam 4U/BU/BSorcery Each opponent mills three cards, then you may cast a spell from each opponent's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead.
Embodiment of Fury 3RCreature — Elemental Trample Land creatures you control have trample. Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. 4/3
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