M:tG card similarity search
1U · Creature — Human Wizard
{T}, Mill a card: Add {C}. (To mill a card, put the top card of your library into your graveyard.) 1/1
Name | Mana | Type | Text |
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Southern Paladin | 2WW | Creature — Human Knight | {W}{W}, {T}: Destroy target red permanent. 3/3 |
Alquist Proft, Master Sleuth | 1WU | Legendary Creature — Human Detective | Vigilance When Alquist Proft, Master Sleuth enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") {X}{W}{U}{U}, {T}, Sacrifice a Clue: You draw X cards and gain X life. 3/3 |
Affa Protector | 2W | Creature — Human Soldier Ally | Vigilance 1/4 |
Blight Titan | 4BB | Creature — Phyrexian Giant | Deathtouch Whenever Blight Titan enters the battlefield or attacks, mill two cards, then incubate X, where X is the number of creature cards in your graveyard. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) 6/6 |
Endrek Sahr, Master Breeder | 4B | Legendary Creature — Human Wizard | Whenever you cast a creature spell, create X 1/1 black Thrull creature tokens, where X is that spell's mana value. When you control seven or more Thrulls, sacrifice Endrek Sahr, Master Breeder. 2/2 |
Volrath's Stronghold | Legendary Land | {T}: Add {C}. {1}{B}, {T}: Put target creature card from your graveyard on top of your library. | |
Spike, Tournament Grinder | 2B/PB/P | Legendary Creature — Human Gamer | ({B/P} can be paid with either {B} or 2 life.) {B/P}{B/P}{B/P}{B/P}: Reveal a card you own from outside the game that has been banned or restricted in a Constructed format and put it into your hand. 1/1 |
Minas Tirith Garrison | 3U | Creature — Human Soldier | Minas Tirith Garrison's power is equal to the number of cards in your hand. Whenever Minas Tirith Garrison attacks, you may tap any number of untapped Humans you control. Draw a card for each Human tapped this way. */5 |
A-Sigil of Myrkul | 1B | Enchantment | At the beginning of combat on your turn, mill a card. When you do, if there are four or more creature cards in your graveyard, put a +1/+1 counter on target creature you control and it gains deathtouch until end of turn. (To mill a card, put the top card of your library into your graveyard.) |
Sigil of Myrkul | 2B | Enchantment | At the beginning of combat on your turn, mill a card. When you do, if there are four or more creature cards in your graveyard, put a +1/+1 counter on target creature you control and it gains deathtouch until end of turn. (To mill a card, put the top card of your library into your graveyard.) |