Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Deranged Hermit

3GG · Creature — Elf

Echo {3}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Deranged Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens. Squirrel creatures get +1/+1. 1/1

Similar cards

Color identity:
NameManaTypeText
Stirring Wildwood Land Stirring Wildwood enters the battlefield tapped. {T}: Add {G} or {W}. {1}{G}{W}: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.
Experimental Confectioner 2BCreature — Human Peasant When Experimental Confectioner enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Whenever you sacrifice a Food, create a 1/1 black Rat creature token with "This creature can't block." 2/3
Release the Dogs 3WSorcery Create four 1/1 white Dog creature tokens.
Aether Swooper 1UCreature — Vedalken Artificer Flying When Aether Swooper enters the battlefield, you get {E}{E} (two energy counters). Whenever Aether Swooper attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. 1/2
Midsummer Revel 3GGEnchantment At the beginning of your upkeep, you may put a verse counter on Midsummer Revel. {G}, Sacrifice Midsummer Revel: Create X 3/3 green Beast creature tokens, where X is the number of verse counters on Midsummer Revel.
Ovinomancer 2UCreature — Human Wizard When Ovinomancer enters the battlefield, sacrifice it unless you return three basic lands you control to their owner's hand. {T}, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller creates a 0/1 green Sheep creature token. 0/1
Restless Prairie Land Restless Prairie enters the battlefield tapped. {T}: Add {G} or {W}. {2}{G}{W}: Restless Prairie becomes a 3/3 green and white Llama creature until end of turn. It's still a land. Whenever Restless Prairie attacks, other creatures you control get +1/+1 until end of turn.
Dawnhart Mentor 2GCreature — Human Warlock When Dawnhart Mentor enters the battlefield, create a 1/1 white Human creature token. Coven — {5}{G}: Target creature you control gets +3/+3 and gains trample until end of turn. Activate only if you control three or more creatures with different powers. 0/4
Kinsbaile Skirmisher 1WCreature — Kithkin Soldier When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn. 2/2
Three Blind Mice 2WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Create a 1/1 white Mouse creature token. II, III — Create a token that's a copy of target token you control. IV — Creatures you control get +1/+1 and gain vigilance until end of turn.
Page 83