M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Annihilating Glare | B | Sorcery | As an additional cost to cast this spell, pay {4} or sacrifice an artifact or creature. Destroy target creature or planeswalker. |
Macabre Reconstruction | 3B | Sorcery | This spell costs {2} less to cast if a creature card was put into your graveyard from anywhere this turn. Return up to two target creature cards from your graveyard to your hand. |
Borne Upon a Wind | 1U | Instant | You may cast spells this turn as though they had flash. Draw a card. |
Gloom | 2B | Enchantment | White spells cost {3} more to cast. Activated abilities of white enchantments cost {3} more to activate. |
Phalanx Formation | 2W | Instant | Strive — This spell costs {1}{W} more to cast for each target beyond the first. Any number of target creatures each gain double strike until end of turn. (They deal both first-strike and regular combat damage.) |
Savage Stomp | 2G | Sorcery | This spell costs {2} less to cast if it targets a Dinosaur you control. Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.) |
Vengeful Dreams | WW | Instant | As an additional cost to cast this spell, discard X cards. Exile X target attacking creatures. |
Academy Journeymage | 4U | Creature — Human Wizard | This spell costs {1} less to cast if you control a Wizard. When Academy Journeymage enters the battlefield, return target creature an opponent controls to its owner's hand. 3/2 |
Bone Shards | B | Sorcery | As an additional cost to cast this spell, sacrifice a creature or discard a card. Destroy target creature or planeswalker. |
Disorienting Glower | Sorcery | Players can't cast spells until the Hydra's next turn. |