Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Descend on the Prey

· Sorcery

Whenever a Minotaur attacks this turn, it gains first strike until end of turn and must be blocked this turn if able.

Similar cards

Color identity:
NameManaTypeText
Ruham Djinn 5WCreature — Djinn First strike Ruham Djinn gets -2/-2 as long as white is the most common color among all permanents or is tied for most common. 5/5
Tome Anima 3UCreature — Spirit Tome Anima can't be blocked as long as you've drawn two or more cards this turn. 3/3
Ogre Errant 3RCreature — Ogre Knight Whenever Ogre Errant attacks, another target attacking Knight gains menace until end of turn. (It can't be blocked except by two or more creatures.) 3/4
Open into Wonder XUUSorcery X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."
Monstrous Step 4GSorcery Target creature gets +7/+7 until end of turn. Up to one other target creature blocks it this turn if able. Cycling {2} ({2}, Discard this card: Draw a card.)
Sidar Jabari of Zhalfir 1WUBLegendary Creature — Human Knight Eminence — Whenever you attack with one or more Knights, if Sidar Jabari of Zhalfir is in the command zone or on the battlefield, draw a card, then discard a card. Flying, first strike Whenever Sidar Jabari deals combat damage to a player, return target Knight creature card from your graveyard to the battlefield. 4/3
Demonic Stench BInstant — Adventure Each creature that blocked this turn gets -1/-1 until end of turn. (Then exile this card. You may cast the creature later from exile.)
Drogskol Reaver 5WUCreature — Spirit Flying, double strike, lifelink Whenever you gain life, draw a card. 3/5
Femeref Knight 2WCreature — Human Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {W}: Femeref Knight gains vigilance until end of turn. 2/2
Aetherling 4UUCreature — Shapeshifter {U}: Exile Aetherling. Return it to the battlefield under its owner's control at the beginning of the next end step. {U}: Aetherling can't be blocked this turn. {1}: Aetherling gets +1/-1 until end of turn. {1}: Aetherling gets -1/+1 until end of turn. 4/5
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