M:tG card similarity search
3R · Enchantment
Whenever one or more creatures you control deal combat damage to a player, you may sacrifice one of them. If you do, reveal cards from the top of your library until you reveal a creature card that shares a creature type with the sacrificed creature. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Name | Mana | Type | Text |
---|---|---|---|
Radha, Heart of Keld | 1RG | Legendary Creature — Elf Warrior | As long as it's your turn, Radha, Heart of Keld has first strike. You may look at the top card of your library any time, and you may play lands from the top of your library. {4}{R}{G}: Radha gets +X/+X until end of turn, where X is the number of lands you control. 3/3 |
Deathsprout | 1BBG | Instant | Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. |
Reconnaissance | W | Enchantment | {0}: Remove target attacking creature you control from combat and untap it. |
Wasteful Harvest | 2G | Instant | Mill five cards. You may put a permanent card from among the cards milled this way into your hand. (To mill a card, put the top card of your library into your graveyard.) |
Lobotomy | 2UB | Sorcery | Target player reveals their hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles. |
Port Town | Land | As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped. {T}: Add {W} or {U}. | |
Ancient Lumberknot | 2BG | Creature — Treefolk | Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power. 1/4 |
Bad Wolf Bay | Plane — Earth | At the beginning of combat on your turn, exile up to one target creature. Return it to the battlefield under its owner's control at the beginning of the next end step. When chaos ensues, cards can't enter the battlefield from exile this turn. Then planeswalk. | |
Scorched Ruins | Land | If Scorched Ruins would enter the battlefield, sacrifice two untapped lands instead. If you do, put Scorched Ruins onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {C}{C}{C}{C}. | |
Orochi Ranger | 1G | Creature — Snake Warrior Ranger | Whenever Orochi Ranger deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. 2/1 |