Card Codex

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17 May 2024: Card library updated.

Descendants' Path

2G · Enchantment

At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast it without paying its mana cost. If you don't cast it, put it on the bottom of your library.

Similar cards

Color identity:
NameManaTypeText
My First Tome 3Artifact {1}, {T}: Say the flavor text on a card in your hand. Target opponent guesses that card's name. You may reveal that card. If you do and they guessed wrong, you draw a card.
Discover the Formula 4UUInstant Seek three nonland cards, then nonland cards in your hand perpetually gain "This spell costs {1} less to cast."
Vault 21: House Gambit 1REnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Discard a card, then draw a card. III — Reveal up to five nonland cards from your hand. For each of those cards that has the same mana value as another card revealed this way, create a Treasure token.
Freyalise's Charm GGEnchantment Whenever an opponent casts a black spell, you may pay {G}{G}. If you do, you draw a card. {G}{G}: Return Freyalise's Charm to its owner's hand.
Spelltithe Enforcer 3WWCreature — Elephant Wizard Whenever an opponent casts a spell, that player sacrifices a permanent unless they pay {1}. 3/3
Moonhold 2R/WInstant Target player can't play lands this turn if {R} was spent to cast this spell and can't cast creature spells this turn if {W} was spent to cast this spell. (Do both if {R}{W} was spent.)
Sarulf, Realm Eater 1BGLegendary Creature — Wolf Whenever a permanent an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on Sarulf, Realm Eater. At the beginning of your upkeep, if Sarulf has one or more +1/+1 counters on it, you may remove all of them. If you do, exile each other nonland permanent with mana value less than or equal to the number of counters removed this way. 3/3
Gibbering Descent 4BBEnchantment At the beginning of each player's upkeep, that player loses 1 life and discards a card. Hellbent — Skip your upkeep step if you have no cards in hand. Madness {2}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Time of Need 1GSorcery Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
Windswept Heath Land {T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
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