M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Zendikar Resurgent | 5GG | Enchantment | Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.) Whenever you cast a creature spell, draw a card. |
Word of Command | BB | Instant | Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands that player controls and only if mana they produce is spent to activate other mana abilities of lands the player controls and/or to play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving. |
Corrupted Roots | B | Enchantment — Aura | Enchant Forest or Plains Whenever enchanted land becomes tapped, its controller loses 2 life. |
Ravenous Sailback | 4G | Creature — Dinosaur | When Ravenous Sailback enters the battlefield, choose one — • Ravenous Sailback gains haste until end of turn. • Destroy target artifact or enchantment. 3/4 |
Trained Pronghorn | 1W | Creature — Antelope | Discard a card: Prevent all damage that would be dealt to Trained Pronghorn this turn. 1/1 |
Rampaging Brontodon | 5GG | Creature — Dinosaur | Trample Whenever Rampaging Brontodon attacks, it gets +1/+1 until end of turn for each land you control. 7/7 |
Reclamation | 2GW | Enchantment | Black creatures can't attack unless their controller sacrifices a land for each black creature they control that's attacking. (This cost is paid as attackers are declared.) |
Redrock Sentinel | 3 | Artifact Creature — Golem | Defender {2}, {T}, Sacrifice a land: Draw a card and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 2/4 |
Adventuring Gear | 1 | Artifact — Equipment | Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Blackcleave Cliffs | Land | Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {B} or {R}. |