Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Desecrated Tomb

3 · Artifact

Whenever one or more creature cards leave your graveyard, create a 1/1 black Bat creature token with flying.

Similar cards

Color identity:
NameManaTypeText
Raised by Wolves 3GGEnchantment — Aura Enchant creature When Raised by Wolves enters the battlefield, create two 2/2 green Wolf creature tokens. Enchanted creature gets +1/+1 for each Wolf you control.
Goldmeadow Lookout 3WCreature — Kithkin Spellshaper {W}, {T}, Discard a card: Create a 1/1 white Kithkin Soldier creature token named Goldmeadow Harrier. It has "{W}, {T}: Tap target creature." 2/2
Revive the Shire 1GSorcery Return target permanent card from your graveyard to your hand. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Old Gnawbone 5GGLegendary Creature — Dragon Flying Whenever a creature you control deals combat damage to a player, create that many Treasure tokens. 7/7
Kraul Swarm 4BCreature — Insect Warrior Flying {2}{B}, Discard a creature card: Return Kraul Swarm from your graveyard to your hand. 4/1
Rootwire Amalgam 5Artifact Creature — Golem Prototype {1}{G} — 2/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) {3}{G}{G}, Sacrifice Rootwire Amalgam: Create an X/X colorless Golem artifact creature token, where X is three times Rootwire Amalgam's power. It gains haste until end of turn. Activate only as a sorcery. 5/5
Form a Posse XRWSorcery Create X 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Reya Dawnbringer 6WWWLegendary Creature — Angel Flying At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. 4/6
Trostani Discordant 3GWLegendary Creature — Dryad Other creatures you control get +1/+1. When Trostani Discordant enters the battlefield, create two 1/1 white Soldier creature tokens with lifelink. At the beginning of your end step, each player gains control of all creatures they own. 1/4
Soul of the Rapids 3UUCreature — Elemental Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.) 3/2
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