M:tG card similarity search
2B/GB/G · Creature — Hag
When Desecrator Hag enters the battlefield, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Into the Void | 3U | Sorcery | Return up to two target creatures to their owners' hands. |
Undo | 1UU | Sorcery | Return two target creatures to their owners' hands. |
Waterwhirl | 4UU | Instant | Return up to two target creatures to their owners' hands. |
Call to Mind | 2U | Sorcery | Return target instant or sorcery card from your graveyard to your hand. |
Relearn | 1UU | Sorcery | Return target instant or sorcery card from your graveyard to your hand. |
Said | 2U | Sorcery | Return target instant or sorcery card from your graveyard to your hand. |
Nezumi Graverobber | 1B | Creature — Rat Rogue | {1}{B}: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip Nezumi Graverobber. 2/1 |
Soaring Thought-Thief | UB | Creature — Human Rogue | Flash Flying As long as an opponent has eight or more cards in their graveyard, Rogues you control get +1/+0. Whenever one or more Rogues you control attack, each opponent mills two cards. 1/3 |
Step Through | 3UU | Sorcery | Return two target creatures to their owners' hands. Wizardcycling {2} ({2}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.) |
Pathfinding Axejaw | 3G | Creature — Dinosaur | When Pathfinding Axejaw enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 4/3 |