M:tG card similarity search
2R · Creature — Human Nomad
Desertwalk Prevent all damage that would be dealt to Desert Nomads by Deserts. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Eiganjo Castle | Legendary Land | {T}: Add {W}. {W}, {T}: Prevent the next 2 damage that would be dealt to target legendary creature this turn. | |
Well-Laid Plans | 2U | Enchantment | Prevent all damage that would be dealt to a creature by another creature if they share a color. |
Armored Transport | 3 | Artifact Creature — Construct | Prevent all combat damage that would be dealt to Armored Transport by creatures blocking it. 2/1 |
Warrior en-Kor | WW | Creature — Kor Warrior Knight | {0}: The next 1 damage that would be dealt to Warrior en-Kor this turn is dealt to target creature you control instead. 2/2 |
Master Apothecary | WWW | Creature — Human Cleric | Tap an untapped Cleric you control: Prevent the next 2 damage that would be dealt to any target this turn. 2/2 |
Brace for Impact | 4W | Instant | Prevent all damage that would be dealt to target multicolored creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature. |
Benevolent Ancestor | 2W | Creature — Spirit | Defender (This creature can't attack.) {T}: Prevent the next 1 damage that would be dealt to any target this turn. 0/4 |
Spirit of Resistance | 2W | Enchantment | As long as you control a permanent of each color, prevent all damage that would be dealt to you. |
Excruciator | 6RR | Creature — Avatar | Damage that would be dealt by Excruciator can't be prevented. 7/7 |
Wandering Mage | WUB | Creature — Human Cleric Wizard | {W}, Pay 1 life: Prevent the next 2 damage that would be dealt to target creature this turn. {U}: Prevent the next 1 damage that would be dealt to target Cleric or Wizard creature this turn. {B}, Put a -1/-1 counter on a creature you control: Prevent the next 2 damage that would be dealt to target player or planeswalker this turn. 0/3 |