M:tG card similarity search
2R · Creature — Human Nomad
Desertwalk Prevent all damage that would be dealt to Desert Nomads by Deserts. 2/2
Name | Mana | Type | Text |
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Laccolith Warrior | 2RR | Creature — Beast Warrior | Whenever Laccolith Warrior becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Warrior assigns no combat damage this turn. 3/3 |
Detainment Spell | W | Enchantment — Aura | Enchant creature Enchanted creature's activated abilities can't be activated. {1}{W}: Attach Detainment Spell to target creature. |
Do or Die | 1B | Sorcery | Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated. |
Rip-Clan Crasher | RG | Creature — Human Warrior | Haste 2/2 |
Deranged Outcast | 1G | Creature — Human Rogue | {1}{G}, Sacrifice a Human: Put two +1/+1 counters on target creature. 2/1 |
Mirran Crusader | 1WW | Creature — Human Knight | Double strike, protection from black and from green 2/2 |
Foriysian Brigade | 3W | Creature — Human Soldier | Foriysian Brigade can block an additional creature each combat. 2/4 |
Resilient Roadrunner | 1R | Creature — Bird | Haste, protection from Coyotes {3}: Resilient Roadrunner can't be blocked this turn except by creatures with haste. 2/2 |
Amphin Pathmage | 3U | Creature — Salamander Wizard | {2}{U}: Target creature can't be blocked this turn. 3/2 |
Wreak Havoc | 2RG | Sorcery | This spell can't be countered. Destroy target artifact or land. |