Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Desert Nomads

2R · Creature — Human Nomad

Desertwalk Prevent all damage that would be dealt to Desert Nomads by Deserts. 2/2

Similar cards

Color identity:
NameManaTypeText
Archon of Coronation 4WWCreature — Archon Flying When Archon of Coronation enters the battlefield, you become the monarch. As long as you're the monarch, damage doesn't cause you to lose life. (When a creature deals combat damage to you, its controller still becomes the monarch.) 5/5
Artful Dodge USorcery Target creature can't be blocked this turn. Flashback {U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Grotesque Hybrid 4BCreature — Zombie Whenever Grotesque Hybrid deals combat damage to a creature, destroy that creature. It can't be regenerated. Discard a card: Grotesque Hybrid gains flying and protection from green and from white until end of turn. 3/3
Cavern Stomper 4GGCreature — Dinosaur When Cavern Stomper enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) {3}{G}: Cavern Stomper can't be blocked by creatures with power 2 or less this turn. 7/7
Clarion Cathars 3WCreature — Human Knight When Clarion Cathars enters the battlefield, create a 1/1 white Human creature token. 3/3
Ghirapur Guide 2GCreature — Elf Scout {2}{G}: Target creature you control can't be blocked by creatures with power 2 or less this turn. 3/2
Subira, Tulzidi Caravanner 2RLegendary Creature — Human Shaman Haste {1}: Another target creature with power 2 or less can't be blocked this turn. {1}{R}, {T}, Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card. 2/3
Ardent Electromancer 2RCreature — Human Wizard When Ardent Electromancer enters the battlefield, add {R} for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 3/2
Overmaster RSorcery The next instant or sorcery spell you cast this turn can't be countered. Draw a card.
Augur il-Vec 1WCreature — Human Cleric Shadow (This creature can block or be blocked by only creatures with shadow.) Sacrifice Augur il-Vec: You gain 4 life. Activate only during your upkeep. 1/3
Page 219